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Retro Corner

Bits and pieces about classic Windows, older machines, and the fine art of making a computer do a lot with a little. New articles appear when the mood strikes.


* Ten keyboard tricks every Windows 95 user should know

Win+EOpen Windows Explorer
Win+RRun dialog — type winver, impress your friends
Win+FFind files
Alt+TabThe cool-switch. Hold Alt, tap Tab, marvel.
Alt+EnterProperties of the selected file — or switch a DOS box to full screen
Shift+DelDelete without the Recycle Bin (careful!)
F2Rename the selected file
F3Find, from the desktop or Explorer
Ctrl+EscOpen the Start menu — handy if your keyboard has no Windows key
Shift at bootHold Shift while Windows starts to skip the Startup folder

* A pocket history of Windows

1985 Windows 1.0 — tiled windows only; overlapping was considered confusing. History disagreed.
1987 Windows 2.0 — overlapping windows arrive, and with them Excel and PageMaker.
1990 Windows 3.0 — Program Manager, Solitaire, and suddenly everyone has Windows.
1992 Windows 3.1 — TrueType fonts, Minesweeper, OLE. The office standard.
1993 Windows NT 3.1 — the serious cousin: 32-bit through and through, portable, expensive.
1995 Windows 95 — the Start button, the taskbar, long file names, Win32 for the masses. The reason this site exists.

* Why we write native code

A fashionable question: why bother with plain C and the raw Win32 API when Visual Basic and friends will paint you a window in five minutes?

Because the machine your user owns is not the machine you develop on. Out there in the real world, computers have 8 or 16 MB of RAM, a 486 or an entry Pentium, and a hard disk measured in hundreds of megabytes. A program that drags a multi-megabyte runtime behind it, or assumes a math coprocessor, or repaints the whole window when one line changes, is a program that feels slow — no matter how clever its features are.

Native code returns the favor of the user's hardware money. A carefully written native program can render anti-aliased pages in modest memory, on a plain CPU, in 256 colors, and still feel snappy — because every allocation, every blit and every integer was argued over. That argument is the fun part of programming. We would not trade it for any wizard.


* Squeezing more out of your Windows 95 machine

- Get TweakUI (part of Microsoft PowerToys) — window animation off, menu speed up. Feels like a hardware upgrade, costs nothing.
- Run ScanDisk and Defrag once in a while — a fragmented disk is the number one cause of a "tired" PC.
- Trim your Startup folder — every icon down by the clock is RAM you paid for and cannot use.
- Prefer small native tools — a 450 KB viewer starts before a 20 MB suite has found its splash screen. (We may be biased. We are also right.)
- 16 MB of RAM is the single best upgrade for Windows 95 — the difference between constant disk-swapping and actual computing.

under construction More articles coming soon under construction

 
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